

Being a vampire enables you to scrabble up the side of any building simply by holding the spacebar, and to slide along rooftops and leap from them, as well as use your senses to scan the area around you for things of interest. The difference in Bloodhunt comes from your being a vampire. And the playing area in Prague gradually shrinks as a red mist rolls in. You start with no weaponry, so you need to loot it, as well as collect armour and blood packs (health refills), pulling them from the back of police vans, or chests and containers, and sometimes shops, that you find around the city. Exactly how many players can fight together isn't finalised yet. The game goes like this (and 'this' will be quickly familiar to anyone who's played a battle royale game, which at this point is probably everyone?): you queue solo, or in teams of three, for a big fight in the locked-down city of Prague at night.

#Does hyper scape have blood full
Full release later this year on PC (Steam). Availability: Closed Alpha begins 2nd July.Vampire: The Masquerade - Bloodhunt preview Something entirely in keeping with what you expect from a Vampire: The Masquerade game. And they've made something dark, handsome and atmospheric. It has a studio of around 200 people behind it: a newish Swedish studio called Sharkmob, led by Ubisoft Massive (The Division) veterans. It's a pretty impressive production, actually. I know that sounds strange but I've played it, and it's better than I expected. Except, it's not an RPG like Bloodlines 2, it's a free-to-play battle royale.

So there is a big Vampire: The Masquerade video game coming out this year after all.
